Siobhan O'Flynn's 1001 Tales

tracing the roots & tendrils of storytelling today

Siobhan O'Flynn

Stories are in our bones, old as the first fire and first cave paintings.

And though the way we tell stories is changing, the roots of storytelling stay with us when we create in a digital realm. Here is a series of snapshots of where we've been and where we're going.

Who am I & what do I do?

I advise on the design of digital narratives: transmedia, crossmedia, physical installations, interactive films & recently an interactive graphic novel. In 2006/07 I was the narrative design consultant on Late Fragment, a feature film/dvd that premiered at Cannes. I have advised on over interactive 65 digital works, many of which have gone on to win awards in Canada & abroad (Pax Warrior, [murmur], Painting the Myth).

Having joined the Canadian Film Centre's Media Lab in 2001, I continue to have the ongoing opportunity to critically engage with the development of emergent forms in digital media and I have mentored in the Digital Development Lab multiple times and in the Melting Silos Program for the Development of Transmedia Content, both in Vancouver.

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September 24, 2010

I still love this Parallel Lines competition submission: Iris

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September 24, 2010

Parallel Lines People's Choice goes to BABY TIME by Cédric Petitcollin

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September 24, 2010

Ridley Scott announces Porcelain Unicorn is winner of Philips RSA/Parallel Lines competition (loved this film)

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September 24, 2010

Rich reading (delve later!) » Proximity Wormholes: How the Social Web Enables Intimacy at Scale Johnny Holland – It's all about interaction » Blog Archive

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September 23, 2010

LOL - Finally! Fun AR! 'The First Fun Augmented Reality Game on the iPhone App Store Was Just Submitted'

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September 23, 2010

lovely thought: Video: Rafael Lozano-Hemmer: 'In order to see something you must give something'

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via guardian.co.uk

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September 23, 2010

I am ridiculously excited: Harry Potter and the Deathly Hallows Part 1 Trailer 2 Official HD

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September 23, 2010

time to play....Blue Lacuna: An Interactive Novel by Aaron A. Reed

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September 23, 2010

I could be in love - raves for this interactive novel/game: Blue Lacuna: IndieCade Personal Statement on Vimeo

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September 23, 2010

Auditorium: cross platform audio puzzle game transforms light into sound - beautiful

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