Ubisoft & 20th C Fox Licensing & Merchandising Integrate Stereoscopic RealD Format for 3D Avatar Game

Technology from World's Leading 3D Entertainment Brand Promises Plug-and-Play 3D Console Gaming Experience

LOS ANGELES, Jan. 28 /PRNewswire/ -- RealD, the world's leading 3D technology provider for cinema and professional applications, announced today that Ubisoft, in partnership with Twentieth Century Fox Licensing & Merchandising (Fox Licensing), has licensed and integrated the company's proprietary stereoscopic RealD Format into James Cameron's Avatar: The Game.  The RealD Format allows for a seamless direct connection between the Xbox 360® video game and entertainment system or PLAYSTATION®3 computer entertainment system and 3D-enabled TVs with integrated RealD technology for an unsurpassed 3D gaming experience.

"RealD technology is proven for delivering some of the highest quality 3D images in cinema and professional uses," stated Patrick Naud, Executive Producer on James Cameron's Avatar™: The Game, at Ubisoft Montreal.  "The RealD Format gives us the advantage of RealD's decades of 3D experience and immediate compatibility between gaming consoles and 3D TVs."

"The RealD Format will make James Cameron's Avatar: The Game one of the first titles to effortlessly work with the numerous lines of RealD 3D-enabled TVs that will soon be on the market," said Joshua Greer, president of RealD.  "Like the current 3D film revolution, RealD technology is pioneering a new generation of immersive gaming where players can step inside a game and experience a world that literally surrounds them."

From -- LOS ANGELES, Jan. 28 /PRNewswire/ --

Assassin's Creed producer Jade Redmond talks new IP - Xbox 360 News at GameSpot

Who was there: Assassin's Creed producer Jade Raymond earned a new role in 2009 as the managing director of Ubisoft's new Toronto-based studio. That studio is in the midst of creating a new property for Ubisoft, and Raymond offered her insight into how she is approaching that development in a session titled "Creating Blockbuster IP for Generation C."

What they talked about: After giving a brief rundown of how she landed her current gig at Ubisoft, Raymond took a step back to look at current trends in the gaming industry. Social and casual gaming were up first as Raymond talked about the top games in the industry in terms of players and revenue generated. At the top of this list were Facebook titles.

Read Tom Magrino's full article on GameSpot:

http://bit.ly/gPXFJ1